NAME OF ACTIVITY:
British Warm-Up Tag
1 Soft, sting-less, non-threatening ball (Nerf ball, etc)
Teamwork, Passing, Throwing, Catching, Dodging
game is similar to like a combination of squad
tag and field
Divide the class into two teams. One team
will be the taggers and have possession of the ball. The opposing
team are the evaders and will attempt to avoid being tagged. The
object of the game is to see how long it takes for the "taggers to
eliminate all of the opposing players by hitting them below the shoulders
with the ball. To begin, the taggers will start at one end of the
gym, and the evaders will begin at the opposing end. On the signal
to begin, the taggers will begin to scatter about and start eliminating
the evading team by hitting them below the shoulders, with the ball.
Players that are hit are eliminated from the game and must sit out
(Perform designated exercise) until the end of the round. Time how
long it takes for the taggers to eliminate all of the evaders, then switch
roles. The team with the lowest score wins. Following are
important rules to the game.
1. Players may not move if their feet if
they have a ball. They have 2 choices, throw at a close opponent or
pass to a teammate who think they will have a better shot.
2. Hits must be made below the shoulders.
3. If you find players holding the ball,
implement a 3 or 5 second holding rule. Players may not hold the
ball longer than the designated time.
Variation: Use two balls and designate 1 for girls only and one for
The game was originally designed for players to sit out when hit. If
this is a short break I have no real problem, as the eliminated players
can cheer for their team. However, if the break is longer than a
couple of minutes, I would implement a skill, exercise or other activity
for the eliminated to perform.
Games/Sports and Lead up Games/Tag
Small Space Activities/Dance and Rhythmic/Holiday
Activities/Combative and soft war/