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NAME OF ACTIVITY: Black and White
GRADE LEVEL: K-5 (see Giants, Wizards and Elves for a similar game for older players)
EQUIPMENT: One item that is Black on one side (top) and White on the other (bottom). Personally, I use a black frisbee, with white tape on the top. However, any large item will work, but it needs to be large enough for all of the players to see.
HIGHLIGHTS: Running, Evading, Chasing, Quick identification and reaction.
INSTRUCTIONS: Divide the class into two
equal teams. Have each team form a row about 3 feet from the center
line of the playing area (half-court). Students should be spread out
some from the player next to them, so they do not trip over each other
when they turn and run. Now, you have two teams about 5 feet
apart, stretched across the playing area and facing each other.
Designate one team white and the other team black (you can use any colors
you like, but this is how I learned the game). Now, you start the
game by flipping the frisbee in the air, where the students can see
it. If the frisbee lands white side up, the white team will try to
tag the black team before the black team can run back to their base
(designated area at their own end of the gym). Any players tagged
must join the other team (note: only the color up can tag, in this case
white. If a player from the black team starts tagging, he is
automatically considered caught). Once all players are tagged or
make it to the safety area, they will line up and prepare for the next
flip. Play continues until all the players are on one team.
HELPFUL HINTS: Stress safety in tagging other from behind! Using flag tags or foam noodles will really add to the safety of the game.