Rubber Ducky Relay
Contributed by: Jackie Almarode: Alleghany High
School in Alleghany County, VA
Name of Activity: Rubber Ducky Relay/Review
Grade Level: K-6 with modification
Equipment Needed: Many rubber duckys (the kind
you see at carnivals) and a kiddy pool.
Highlights: Teamwork, Cross Curricular Activity
( math, science, any)
Set-up: Each duck has a number placed
on its bottom. The numbers are to correspond with the number of questions
that you need to review. A can of marbles, or other similar item in which
you can keep score.
Instructions: This game can be played in the classroom,
or in the gymnasium, so there are 2 version:
Gym: Class is divided
up into 4 or 5 teams, with 4-5 players per team. A student must go up
or run up depending on the setting and choose a duckie and perform the
activity corresponding to the number chosen. Activities will be prepared
ahead of time describing what the student must do for each number
selected. Each student must perform the activity chosen and then return to
their team as quickly as possible. The first team to finish, wins a
point.
Classroom/Review: The classroom
is divided into 2 teams. The first player will move to the front and
select a duckie. The student is then given the question that
corresponds with the duck selected. If the student answers correctly,
then his/her team has a marble added to their container. The first
team to fill their container is the winner and earns a prize.
Helpful Hints: Variations:
Gym - You can change the way students race to
the pool (hop, leap, skip, bear walk, etc) to add a variety of skills.
Classroom/Review: You could allow the opposing team to steal missed
questions. You could also vary the way students must approach the
pool (seal walk, duck walk, etc). Also, you can have individuals
answer, or you can have the team answer.
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